Designing with iOS software materials and Play
171: The key to raw materials in software and creating with Play
I studied Art and Art History in college at a small liberal arts school. During my four years there, the art program encouraged a breadth of electives. My focus was Drawing and Painting, but took courses in sculpture, metal smithing, ceramics, photography, and computer art—the latter being an integral part of my career development. I found myself in the…
Keep reading with a 7-day free trial
Subscribe to Proof of Concept to keep reading this post and get 7 days of free access to the full post archives.